Random Youtube Playback…
Below is the readme from my GitHub project MRYoutubePlaySubs. If you are part of the #ifollowyouyoufollow me movement on Facebook and elsewhere, this might be of… Read More »Random Youtube Playback…
Below is the readme from my GitHub project MRYoutubePlaySubs. If you are part of the #ifollowyouyoufollow me movement on Facebook and elsewhere, this might be of… Read More »Random Youtube Playback…
Sometimes I am using spectral concepts in my pieces. This means that I need the detunings of various partials for various fundamentals. And since I… Read More »Spectral Partial Finder
Max introduced the dictionary data-type a long time ago. I have had very little experience with it other than setting and recalling custom presets, which… Read More »Max dictionary
Happy New Year and a wonderful 2020 everyone! As we have changed into a new decade I was reflecting on my compositions and how my… Read More »20 Years of Composing…
In my compositional practice I generally start with a formal outline of the piece. I identify timepoints of interest and then draw an outline that… Read More »Max to NoteAbility Pro: Networking
The [poly~] object in Max is a very powerful tool that, sooner or later nobody should ignore. Be it for the creation of polyphonic instruments,… Read More »Poly~ voice targeting
It is often times very useful to know the next bigger power of 2 from a given input. To do this I wrote a simple… Read More »Next bigger ^2
This is the second blogpost in a planned series dealing with procedurally generated terrain in Unity. I am gearing up to a project that will use terrain in a reactive and interactive way. In the first tutorial we talked about a single face containing 3 vertices and a triangle (with the appropriate winding). Today we will look at creating a larger, uniform mesh.
Read More »Unity mesh generation: Simple Mesh…One of my favourite tricks in Max is a very simple one: calculate the delta of two numbers. It is often very useful to know the delta values of a stream of numbers. Delta is the difference between successive values and if there is a sudden big change it could indicate that something, somewhere might not be going right…
Read More »Max DeltaThis is the first blogpost in a planned series dealing with procedurally generated terrain in Unity. I am gearing up to a project that will use terrain in a reactive and interactive way. I have only limited experience with Unity and am starting from scratch with procedurally generated terrain. As such I thought it would be interesting to share my progress as we go along as a sort of tutorial series in an attempt to solidify the concepts for myself. This first entry is all about vertices, triangles, and winding. So let’s get started…
Recently I inherited an old Kindle reader and wanted to use it to read academic papers. The problem with most of these kind of papers is that they are formatted into 2 columns.
I am digitizing some old notebooks but my current scanner doesn’t allow for double sided scanning. What’s even worse is that the even pages… Read More »collating scanned pdf files
I am getting to the point where I have to seriously test, debug, refactor, and document my Matlab code. I have already spent a lot of time on a first round of refactoring, changing my main file from many thousands of lines of code to a couple of hundred. This means I have many more Matlab functions cluttering up various folders.
Today I would like to show a simple and quick solution of how to create a tiled figure (in Terminal).
I am writing a paper right now and needed to show 8 related score examples in a single figure:
Read More »Creating a tiled figure from multiple image files
Ever since Apple “upgraded” Aperture to Photos I have had issues with my Photos library. I have over 250Gb of pictures and videos! Aperture managed it beautifully, but Photos seems to have issues (not to mention all the missing features!!!).
I added a new section under Research where I can post some A/V materials. Have a look here for the first post! Tracking Spatial Sound
After upgrading my failing HD to a new SSD I had to upgrade to OS X El Capitan. For various reasons (none of which really mattered in the end) I thought I needed to downgrade to OS X Yosemite.
Here are some initial thoughts on a topic of research I am thinking of undertaking in the near future. This line of thinking came about while working on my latest string quartet (to be premiered on Feb. 9th at the Rosza Centre at the UofC) where I use the idea of “decoupling”. Applying this technique of the post-post-modern school of composition to networked music seemed to work as the concept of networked music itself already is a kind of decoupling. Without further ado here is my (submitted) abstract for an upcoming conference:Read More »Sounding Communities: Dis-Location in the Age of Interaction
Last time we looked at how to move around your file system using terminal with cd
and ls
. Today we are going to look at how to interact with the content you find using those commands.
Read More »Terminal: make it, move it, lose it, …
The real power of the command line comes from the ability to work on your data in batch. We already saw the * character as the wildcard. It will match anything and everything. For example if we were to look for a file and only remembered the first letter of it we could write:
a*
This would match every file starting with “a”.
Read More »Terminal: It’s a Wild Batch
An alias is just what you think it should be. You are giving a command a different name. You could, for example rename ls
to execute when you type list, or delete instead of rm
. Typically you are trying to shorten a command or combine several often used ones.
Read More »Terminal: who are you? The big world of alias
For my first post I thought I would start a small series on UNIX commands, more specifically how to use the Terminal app on OS… Read More »Hello World…
The Terminal application (Applications/Utilities/Terminal.app) on OSX is a powerful tool for users to gain greater control over their working environment. Since OSX is based on UNIX, most UNIX commands will work here. However, Apple also added custom commands that leverage the power of OSX for the command line (more about that in a later post).
While I was aware of the “Command Line” for quite some time, I have never had the need or time to delve into this daunting and sometimes scary environment. This changed when OSX (10.7 ?) started to hide the “Library” folder from us and I needed to access it. So I googled and found this:
chflags nohidden ~/Library/